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Scum map 2019
Scum map 2019












scum map 2019

Ruppert also clearly pointed out that the crunch itself in Polish reality is slightly different from the “American” one (where developers are really very heavily used and have little influence on it). These words seem to be confirmed by the Game Informer journalist – Liana Ruppert – who during yesterday podcast “GI Show” she even stated that the studio was considering moving again Cyberpunk, but most developers agreed to extend their working hours.Ĭyberpunk 2077 does not get a downgrade, as this comparison video shows According to them, the phenomenon of crunch should be viewed more broadly, and it is more complicated than it may seem, and the scandal was artificially blown up by the media. Several Polish artists stood up for the studio, including Adrian Chmielarz from The Astronauts and people associated with CD Projekt RED itself. The situation echoed loudly in the industry, especially after it was recalled that last year the creators providedthat they want to avoid intensive crunch with the new title. However, at the end of September, we could read that the timely release of the production will be burdened with a crunch – the developers will now work six days a week to eliminate the remaining bugs in the game (overtime is to be paid).

scum map 2019

  • the situation was critically received by the industry, but the words of the Game Informer server journalist indicate that the decision was made with the consent of CD Projekt RED employees, after discussions within the company.Ĭyberpunk 2077 guide to get the best secret weapons: Shingen Mark V prototypeĪ few days ago, we learned that Cyberpunk 2077 had been “gilded” and the game went to the pressing plant, which means that the premiere scheduled for November 19 this year remained valid.
  • however, it cannot do without the so-called crunch and developers will have to work more from now on.
  • a few days ago it was officially announced that Cyberpunk 2077 was “gilded” and sent to the pressing plant.
  • The journalist’s statement does not offend him in any way and mainly concerns the fact that at CD Projekt RED the developers were not faced with a fait accompli, but first discussed with them about a possible crunch. In this case, it’s hard to disagree with her – while the material prepared by Schreier can carry a high substantive value, one cannot help but feel that he is now looking for a hole in the whole. Ruppert, however, pointed out that Schreier’s entry differed from the context of her statement, and she did not attack the journalist and his article in any way. He also noted that crunch does not make CD Projekt RED a bad company, but has never seen so many people trying to defend these creators.

    scum map 2019

    According to him, during the podcast it was suggested that they were untrue reports about the fact that some creators Cyberpunk 2077 They have been crunching for a long time, and to confirm his words, he posted an email from Adam Badowski in Junein which there were apologies to families and close developers for their extra work. A few hours ago, popular trade journalist Jason Schreier referred to Liana Ruppert’s statement.














    Scum map 2019