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Gamer headset comparison
Gamer headset comparison




Soundstage and imaging refers to how the sounds are placed in your hearing field. You wouldn’t want footsteps and gunshots drowned out every time an explosion happens, or if a vehicle is idling nearby. Which is ironic, because many “gaming headphones” tend to be tuned rather bass-heavy, and so isn’t really competitive in this regard. More often than not a competitive player would benefit the most out of a headphone that is tuned to neutrality or even a brighter tilt as crucial sound cues like footsteps and gunshots exist higher up in the frequency spectrum. Flat? Bass-boosted? Treble-emphasised? This kind of “sound mix” helps more than one might think. “ Tonal balance” sounds like a scary complicated buzzword but it really is just the tuning of the headphone. The two big differences in headphones that aid in gaming are as follows: I do still think that there are better and worse headphones for gaming, mind you, but oftentimes the performance jump is inflated for marketing’s sake rather than any real indication of what you’d actually get in real life. Beyond that, the difference between individual headphones on playing performance is minimal at best. Sound localisation (AKA “imaging”) is extremely important in a lot of competitive games, in particular when it comes to shooters wherein a player playing with sound would have a very distinct edge over another playing deaf.īut really, the biggest advantage begins and ends there.

gamer headset comparison

I believe that this is one of the main reasons why a “gamer” would want to get a headphone that is specifically marketed as for “gamers”.

gamer headset comparison

I’ll break each requirement down, and then it’ll be up to you to decide which ones are your main priorities. When it all gets down to brass tacks, gaming headphones fall under three big requirements with some intersectionality.






Gamer headset comparison